﻿package birdry.ui
{
	import flash.events.Event;

	public class RandomMoveEvent extends Event	{
		
		public static const RENDER: String = "render";
		
		public var x: Number;
		public var y: Number;;
		public var rotation: Number;
		
		public function RandomMoveEvent( x:Number, y:Number, rotation:Number, type:String, bubbles:Boolean=false, cancelable:Boolean=false )		{
			this.x = x;
			this.y = y;
			this.rotation = rotation;
			super(type, bubbles, cancelable);
		}
	}
}